Webb DL, LoFaro KP. Sources of engineering teaching self‐efficacy in a STEAM methods course for elementary preservice teachers. School Science and Mathematics. 2020 Apr;120(4):209-19.
https://doi.org/10.1111/ssm.12403
Carnando G. Need analysis for designing ESP course for medical students. Anglo-Saxon: Jurnal Ilmiah Program Studi Pendidikan Bahasa Inggris. 2020 Jul 1;11(1):1-2.
https://doi.org/10.33373/as.v11i1.2140
Courtier J, Webb EM, Phelps AS, Naeger DM. Assessing the learning potential of an interactive digital game versus an interactive-style didactic lecture: The continued importance of didactic teaching in medical student education. Pediatric Radiology. 2016 Dec 1;46(13):1787-96.
https://doi.org/10.1007/s00247-016-3692-x PMid:27580908
Grabowski D. Health identity, participation and knowledge: A qualitative study of a computer game for health education among adolescents in Denmark. Health Education Journal. 2013 Nov;72(6):761-8.
https://doi.org/10.1177/0017896912469559
Clochesy JM, Buchner M, Hickman Jr RL, Pinto MD, Znamenak K. Creating a serious game for health. Journal of Health and Human Services Administration. 2015 Oct; 1:162-73.